
Code game Flappy Doge using SDL2 andC++
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Download the full source code for Flappy Doge, a fun game built with C++ and SDL2. Learn game development with physics, graphics, and smooth gameplay mechanics.
- Flappy Doge - A Fun and Addictive Game Built with SDL2 and C++: A fully functional **Flappy Bird clone** featuring Doge as the main character, developed using **C++ and SDL2**.
- Simple Yet Challenging Gameplay: Tap to make Doge fly, avoid obstacles, and achieve the highest score possible.
- Developed with SDL2: Uses **Simple DirectMedia Layer 2 (SDL2)** for rendering graphics, handling input, and managing game events efficiently.
- Smooth Animations and Physics: Implemented realistic physics for gravity, velocity, and smooth character movement.
- Obstacle Generation with Randomization: Procedurally generated pipes to ensure each playthrough is unique and challenging.
- Score Tracking and High Score System: Real-time scoring system with a high-score tracker to keep players engaged.
- Background Music and Sound Effects: Integrated **WAV/MP3 sounds** for flaps, collisions, and point increments.
- Optimized for High Performance: Uses SDL2âs rendering engine to ensure smooth FPS and responsive gameplay.
- Cross-Platform Compatibility: Works on **Windows, Linux, and macOS**, compiled with GCC, Clang, or MSVC.
- Custom Sprites and Graphics: Includes pixel-art-style **Doge character, pipes, background, and ground textures**.
- Event-Driven Programming: Uses SDL2âs event system for handling key presses, collisions, and game state changes.
- Pause and Restart Functionality: Players can pause the game or restart after a game-over screen.
- Windowed and Fullscreen Modes: Supports **resizable windows** and **fullscreen mode** for an immersive experience.
- Lightweight and Efficient: No heavy dependencies; runs smoothly even on low-end systems.
- Free and Open Source: **Download the complete source code** and modify it for personal or educational projects.
- Perfect for Learning SDL2 & C++ Game Development: A great starting point for beginners exploring **game programming, physics, and graphics rendering**.

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